Conker's Bad Fur Day-Nintendo 64
Conker's Bad Fur Day From Wikipedia, the free encyclopedia
Conker's Bad Fur Day Developer(s) Rareware Publisher(s) Rareware THQ (Europe) Composer(s) Robin Beanland Engine Modified Banjo-Tooie engine[citation needed] Platform(s) Nintendo 64 Release date(s) NA March 4, 2001 EU April 6, 2001 AUS March 27, 2001 Mode(s) Single player, Multiplayer Rating(s) ESRB: M ELSPA: 15+ OFLC: M PEGI:16+ Media 512Mb (64MB) cartridge Input methods Nintendo 64 Controller Conker's Bad Fur Day is a Nintendo 64 video game developed and published by Rare, and distributed by Nintendo. The game stars Conker the Squirrel, a Rare character who had previously appeared in other games marketed towards children, such as Diddy Kong Racing for the N64 and Conker's Pocket Tales for the Game Boy Color. Marketed as an "adult" platform game, Bad Fur Day features scatological humour, cartoon violence, sexual themes and a penchant for parodies. The game however got very high critic reviews, despite its limited advertising, and has received a cult following. A remake of the game was made available on the Xbox in 2005 in the form of Conker: Live & Reloaded. Contents 1 Gameplay 1.1 Multiplayer 2 Plot 3 Development 3.1 Differences 4 Reception 5 Conker: Live & Reloaded 5.1 Censorship 6 References 7 External links Gameplay In the single-player mode, the player takes on the role of Conker and plays the game in a free-roaming environment. Conker can duck and jump a high distance vertically, as well as jump at least twice his height in any direction. Conker can also spin his tail around quickly like a helicopter for a few seconds. Rather than give it an official-sounding name, as is the unofficial 'tradition' in the video game business, Conker just calls it the "helicoptery tail thing". This allows him to jump a little higher, navigate in the air to accurately land, and slow his descent if he's far from the ground. After a few seconds, the tail slows down, and he drops and isn't able to do it again until he's landed and jumped again. Besides this, he has few other physical powers. He can swim underwater for a while until he runs out of breath, jog indefinitely and not get tired, and is strong enough to push heavy round objects, which in one of the later levels are a "big bourgeoisie boiler's brass bollocks". Conker can eat pieces of "Anti-Gravity Chocolate" to regain lost health (in fact, his life bar is represented by a six-square chocolate bar). In a parody of similar platformers with unexplained floating pickups throughout levels, they were originally created by the Professor, but he threw them out the castle window when he started a new project.[1] Afterward, Conker can eat up to six of them. There are two types of chocolate; regenerative chocolate and one-time chocolate. One-time chocolate disappears after eaten, and doesn't re-appear until Conker exits then re-enters the world. Regenerative chocolate re-appears 10 seconds after being eaten, apparently out of thin air. Antigravity chocolate does not provide protection against certain things, such as falls from especially high heights, being severed in two by spinning blades, or being dismembered in a grinder. However, it does protect against being hit with a heavy object from above, such as a large dollop of feces.
Conker has a limited number of lives; the ability to do this in the context of the game is explained in a cutscene the first time that Conker dies; according to the game, squirrels have as many lives as "they think they can get away with," similar to cats, and the Grim Reaper is willing to grant Conker another chance if he picks up squirrel tails. "Context-sensitive Zones" allow Conker to do things he couldn't normally do; he usually pulls a far-too-big thing out of his far-too-small pocket, although sometimes he turns into an anvil and slams into the ground. Zones under beer kegs can give him "drunken" abilities as well (he is able to stagger around and urinate). Although most Zones only work once, some can be used more than once, or even indefinitely. However, most of the context zones lose their purpose after being utilized, even if they are continuously usable. These context-sensitive areas usually take the form of "B-button pads", and sometimes activate while Conker is in mid-air. However, they are always activated by a press of the B button. A light bulb appears over Conker's head when he's in a context-sensitive zone. Much of the gameplay in Conker's Bad Fur Day features parodies of various movies, including The Terminator, Reservoir Dogs, Dracula, The Wizard of Oz, The Untouchables, The Exorcist, Star Wars, Apocalypse Now, A Clockwork Orange, Blue Velvet, Alien, Aliens, Full Metal Jacket, The Matrix, Monty Python and the Holy Grail, Scarface, Jaws, Dr. Strangelove, Eyes Wide Shut, The Godfather, and Saving Private Ryan as well as games like Resident Evil, Banjo Kazooie, Wolfenstein 3D, Sonic the Hedgehog 2, and Super Mario 64. There are also parodies of movies in the dialogue. One example of this is when Conker says, "Tediz. I hate these guys", which is most likely a parody of Indiana Jones saying, "Nazis. I hate these guys" in Indiana Jones and the Last Crusade. The game has a lot of strong language in it, but only censors the words "fuck" and "cock", with a bleep censor, with the subtitles of the speech containing the word being flashing symbols in red, like skulls, spirals and lightning. More words are censored in the Xbox remake, such as "twat", "fellatio", "shit", and "asshole". [edit] Multiplayer Conker's Bad Fur Day has a multiplayer option as well, Featuring seven different minigames; Beach, Raptor, Heist, Deathmatch, War, Tank, and Race. It also has eight different levels, one for each mode. Health is measured in chocolates just as in the single player mode. In Beach,The player controls either the Frenchies or the Tediz,as the Frenchies,the player must guide him up through the beach without getting killed by the Tediz sniper. If the player decides to play as the Tediz, He must try to sniper out the Frenchies from the tower. [edit] Plot The story opens with a prologue, similar to the opening scene of A Clockwork Orange (film), where a miserable Conker says that he is now "king of all the land", and the plot explains how he got there. The story revolves around Conker’s attempts to get home to his girlfriend, Berri, after wandering into an unfamiliar place in a drunken stupor. While he is trying to get home, he also must avoid the minions of the Panther King, who wishes to use Conker as a side table leg. [1] Near the end of the game, Berri and Conker are enlisted by Don Weaso, head of the Mafia, to rob a bank. When they get into the vault, they find the Panther King, who has Don Weaso shoot Berri to death and prepares to turn Conker into a side table leg. About this time, Professor von Kripplespak, a scientist working for the Panther King, reveals a xenomorph hiding in the Panther King’s chest; the xenomorph bursts out of the king, killing him. The vault then turns into a space ship and launches into space, where the xenomorph attacks Conker. Conker opens an air lock, pulling von Kripplespak into space and making it easier to fight the xenomorph. As Conker is about to be killed by the xenomorph, everything freezes due to the game locking up, and Conker is allowed to ask the Programmers for whatever he wants (who communicate to Conker with a command line). He gets a katana, and is transported to the Panther King’s throne room. He then decapitates the
xenomorph, and is crowned king, calling back to the prologue. Conker is unhappy with this result, however, as he does not want to be king, and he forgot to ask the Programmers to bring Berri back to life. Conker returns to the pub at the beginning of the game, gets drunk in his depression, and then stumbles off into the night again, except he goes in the direction opposite to where he went last time. [edit] Development Conker's Bad Fur Day was originally going to be titled Conker's Quest and was later titled Twelve Tales: Conker 64. Early screenshots suggested the game would feature cute characters and colorful settings. Rare had a long history of making games of this sort, such as Banjo-Kazooie and Diddy Kong Racing, and at first Conker did not appear to be any different. However, Rare started to fear that the game would simply get lost in the platforming crowd, and critical mockery of "yet another cute platformer" caused the original game to be drastically overhauled. When the announcement was made that Conker would be re-tooled into a "controversial" game with lots of scatological humor many did not initially believe it, and assumed the press release was an April Fools' Day joke. However, as the months went on, the change quickly was understood to be very real and permanent. Inspired by South Park, the game's producer, Chris Seavor, lobbied to revamp the graphics and attitude, and it transformed into Bad Fur Day. Seavor himself voiced Conker in this new version, along with all the male characters in the game except the Great Mighty Poo and the Fairy Panther King, who were both voiced by Chris Marlow. Louise Ridgeway voiced all the female characters in the game. The game was also different from the Banjo series and Donkey Kong 64 in relying far less on collecting a variety of items. When items were required they were usually to solve a puzzle in the immediate area, resulting in a cash reward, aiding access to other areas. Moves were also simplified by having "context sensitive" buttons. Aside from this, their previous 3D platformers had not been completely dis-similar (apart from also being platformers). For instance, the cocky attitude of Conker and other characters is arguably reflected, albeit to a much less frequent extent and without swearing, in a few aspects of Donkey Kong 64 eg. the no-nonsense Cranky Kong and the DK Rap. Whereas the Banjo series has a fairytale nature eg. with an evil witch, the beginning of Conker's Bad Fur Day, is like the 20th century fairytale The Wizard of Oz with a scarecrow (suprisingly not swearing at all but mostly drunk sounding and looking) and a yellow brick road. [edit] Differences The promotional videos and pictures from Electronic Entertainment Expo (at the time when the game was still called Twelve Tales) revealed objects and characters which have influenced the released game. Objects such as the flower and mushroom sprites were seen in the promotional video and a character closely resembling Buga the Nut was seen chasing Conker (who was wearing a knight's helmet) in a promotional picture. Conker's Bad Fur Day is considerably a far different game from the original plans despite the small influences it had on the release game. The game's original ending was going to involve Conker walking up to a mirror in the pub, bursting into tears, pulling out a gun and aiming it at his head. The screen would fade out, and a gunshot would be heard. This ending was dumped because "It didn't spot much for a sequel." When Chris Seavor was asked about a new Conker game, he said it would focus entirely on the SHC/Tediz war, and Conker would be killed in the first scene. [edit] Reception [hide] Reception Review scores Publication Score GamePro 5 out of 5 GameSpot 9.3 of 10 IGN 9.9 of 10 Aggregate scores Aggregator Score Game Rankings 8.9 of 10 When Conker's Bad Fur Day was released, many publications and websites considered the graphics to be the best to date on the N64 (even better than Perfect Dark).[2][3] The game featured dynamic shadowing (shadows stretch and skew depending on nearby light sources), colored lighting, and more. Though these graphics techniques were not completely unheard of at the time, they were still fairly new to video games. The game also featured large areas with a large draw distance and no distance fog, a rarity among Nintendo 64 games. Conker's Bad Fur Day also featured detailed facial animations including lip synching. Again, this wasn't the first game to do so, but at the time, the vast majority of 3D games had
characters with completely static or minimally animated faces. Also some characters had individually rendered fingers rather than the standard "brick." In short, Conker's Bad Fur Day featured a number of technical effects that gamers were not yet used to seeing. Though for all of these graphical effects, the game did suffer from some frame rate drops. Developer Rare had a close relationship with Nintendo and they are known for squeezing out as much performance as possible from a console. Conker's Bad Fur Day was one of the last games published for the Nintendo 64; Rare had all of their previous developing experience from ten published Nintendo 64 games going into the project. Also notable was the game's large and diverse vocal track, which easily rivaled that of other N64 titles which were well-known in this regard, such as Star Fox 64. It should be noted that no other N64 title has come close to the amount of recorded dialog that Conker's Bad Fur Day has, which is considered to be a technological miracle (similar to the Resident Evil 2 N64 port with its FMV scenes almost fully intact) due to the N64 cartridge constraints. The game's soundtrack is also notable for having two or three different remixes of specific songs that interchange depending on what is going on within the game, such as a different mission or change in scenery (e.g.: the background music for Barn Boys is the same as the area preceding it, but is performed by banjos instead of a string ensemble); it won the 2001 BAFTA Interactive Entertainment Award for sound. Even though the game fared well with critics in both the UK and US, it sold worse than expected, in part because of its prohibitively high cost and early 2001 release; a year later, the Nintendo 64 was discontinued after the release of Tony Hawk's Pro Skater 3, yielding to the new GameCube system. Nintendo of America refused to even acknowledge the game in its Nintendo Power publication (except for the playback in volume #230), and all advertising in the U.S. was limited to late-night cable television and ads in Playboy (in other regions, however, the advertising was far less limited). Despite (or perhaps because of) everything working against it, the game has enjoyed a cult following, actually growing in popularity despite it being for an older console. Although the game didn't sell as well as most Nintendo releases on the system, it went on to become moderately successful. [edit] Conker: Live & Reloaded This section does not cite any references or sources. Please help improve this section by adding citations to reliable sources. Unverifiable material may be challenged and removed. (May 2008) Conker: Live & Reloaded's box art.Conker: Live & Reloaded (originally named Conker: Live and Uncut) is an Xbox video game released in 2005. The single player mode is simply a remake of the 2001 game Conker's Bad Fur Day for the N64 game console, though with slightly heavier censorship (lifted upon one completion of the story), new enemies, updated graphics and minor gameplay differences. The largest change has been the addition of a new multiplayer mode. A multiplayer version of the game is introduced in Live & Reloaded, and follows the use of the same third-person perspective as the single player game. Multiplayer consists of different game modes such as Capture the Flag or the standard Deathmatch modes. The player may participate as a member of the SHC or the Tediz. As well as a choice of soldier, the game follows as "classes". Each class has its own special equipment, special abilities, and physical capabilities. Each class is designed for a distinct purpose, and more often than not, the class a player chooses will determine that player's fighting strategy. With each class designed to have advantages against certain classes while being vulnerable to others. For example, the Thermophile's flamethrower inflicts extreme damage on Sneekers and Long Rangers, who have less health, but is virtually useless against the high-vitality Demolisher. Each class comes equipped with a primary weapon with unlimited ammunition, (although reloading of the weapon is still required), a limited stock of grenades, and at least one special ability. The classes also can choose from several specialist ordnance items and vehicles unique
to each class, which can be obtained at stations in team bases (however, an option is available to the host of a server to disable one or both features). Abilities common to all classes are the ability to shoulder all weapons for extra running speed, and a Spray Can that can be used to apply the player's avatar image to walls to mock human opponents. Scattered throughout the arenas are yellow Upgrade Orbs, which grant a player more equipment and abilities when obtained. A player loses his upgrade orb upon death, allowing another player to obtain it. Terminals are found in every mission, usually near a base. Terminals are computers that dispense useful items or vehicles, and can be accessed by a player during the game. When accessed, the player is given a menu of the available items. When an item is chosen it can be picked up at an adjacent dispenser area. The objects received from the terminals disappear upon the death of the player that obtained them. Terminals may be neutral and available to both sides, or under the control of one side. Terminals can be attacked and disabled, but not destroyed. If damaged or disabled, they can be repaired with an arc weld, issued to the Demolisher and Sky Jockey classes. Neutral or enemy controlled terminals can be hacked with a Sneeker's hacking device. There are two types of terminals: Specialist Ordinance Terminals, and Mobile Units terminals. [edit] Censorship The game was originally titled as Conker: Live and Uncut and featured a completely uncensored single player experience. Sometime during the development of the game, this was removed and the game was released in a heavily censored form, that censored even minor obscenities that were present in the original N64 version. This drew heavy criticism from fans of the original, especially as it detracted from comedic highlights, such as The Great Mighty Poo's Song. This song was also censored on the soundtrack, but Rare has the uncensored Xbox version on their website. Like the original, the game was rated M by the ESRB and carried warnings about its content as well as Rare's promotional spoof warnings that advertised the fact that the content of the game was explicitly 'adult'. The audio files on the game disc were "pre-censored" and contained the bleeps, meaning they were not censored by the game engine. This indicated that the ability to play an uncensored version of the game (whether by default or an unlock code) was removed at an early point in the game's development. [edit] References ^ a b Ze Scientist: Duct tape... I'll give him a duct tape... fucking arsehole! I'll come down here... I'll show him where the duct tape is... I'll show him where to stuff it! Stupid fucker... All I do all day is try and sort his stupid fucking problems out! Asshole, I fucking hate that fucker! Anyway, vat ver ve? Ze milk, ze milk, ze table, ze table! (looks at the Anti-Gravity Chocolate) Vat shall ve do vit zis? Clean slate, ja. Clean slate. Anti-Gravity Chocolate... is kinda vurking! Ah, zat vill do... Out the fucking vindow vit zat! (Conker's Bad Fur Day) ^ "IGN review". Retrieved on 2007-07-05. ^ "GameSpot review". Retrieved on 2007-07-05. [edit] External links Wikiquote has a collection of quotations related to: Conker's Bad Fur Day[show]v • d • eConker series Conker the Squirrel • Other Characters Pocket Tales • Bad Fur Day [show]v • d • eRare video games Game series Banjo-Kazooie • Battletoads • Conker • Donkey Kong • Perfect Dark • Killer Instinct • Sabreman • Snake Rattle 'n' Roll • Jetpac •
Viva Piñata • R.C. Pro-Am • Wizards & Warriors Single games Blast Corps • GoldenEye 007 • Mickey's Racing Adventure • Mickey's Speedway USA • Jet Force Gemini • Star Fox Adventures • Grabbed by the Ghoulies • Kameo: Elements of Power • It's Mr. Pants • Cobra Triangle • Digger T. Rock: Legend of the Lost City [show]v • d • eVideo game controversy Computer and video game law Family Entertainment Protection Act · Truth in Video Game Rating Act · Video Game Decency Act · Video Recordings Act 1984 Organizations and rating systems Active Entertainment Software Rating Board · Pan European Game Information · Computer Entertainment Rating Organization · Unterhaltungssoftware Selbstkontrolle · National Coalition Against Censorship · TIGRS · Valtion elokuvatarkastamo · Game Rating Board · British Board of Film Classification · Office of Film and Literature Classification (Australia) · Office of Film and Literature Classification (New Zealand) Defunct Videogame Rating Council · Recreational Software Advisory Council · 3DO Rating System · Entertainment and Leisure Software Publishers Association · Korea Media Rating Board Major figures Lawsuits James v. Meow Media · Strickland v. Sony Individuals Evan Bayh · Fred Upton · Herb Kohl · Hillary Rodham Clinton · Jack Thompson · Joe Lieberman · Julia Boseman · Keith Vaz · Leland Yee · Rick Santorum · Sam Brownback · Tim Johnson Genres Eroge · Adult video game · First-person shooter · Nonviolent video game · Survival horror Retrieved from "http://en.wikipedia.org/wiki/Conker%27s_Bad_Fur_Day" Categories: 2001 video games | Black comedy | Comedy video games | Conker | Nintendo 64 games
Jamaal Al-Din
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